/* =========================
   Achievements
   ========================= */

.achievement-tier {
  border-color: var(--rarity-color, var(--bs-border-color));
  height: 100%;
}

.achievement-tier__label {
  color: var(--bs-secondary);
  font-size: 0.75rem;
  font-weight: 700;
  letter-spacing: 0.06em;
  text-transform: uppercase;
}

.achievement-tier__icon {
  color: var(--rarity-color, var(--bs-warning));
  font-size: 2rem;
}

.achievement-tier__badge {
  background-color: transparent;
  border: 1px solid var(--rarity-color, var(--bs-secondary));
  color: var(--rarity-color, var(--bs-secondary));
}

.achievement-tier .progress-bar {
  background-color: var(--rarity-color, var(--bs-primary));
}

.achievement-tier--maxed .progress-bar {
  background-color: var(--bs-success);
}

/* No tier unlocked yet — grey everything out instead of the default theme
   colors the var(--rarity-color, ...) fallbacks would otherwise use. */
.achievement-tier--locked {
  border-color: var(--bs-secondary);
  opacity: 0.6;
}

.achievement-tier--locked .achievement-tier__icon {
  color: var(--bs-secondary);
}

.achievement-tier--locked .achievement-tier__badge {
  border-color: var(--bs-secondary);
  color: var(--bs-secondary);
}

.achievement-tier--locked .progress-bar {
  background-color: var(--bs-secondary);
}

/* Inline badges shown after a username (rankings, profile, etc.) */
.achievement-badges {
  display: inline-flex;
  gap: 0.3em;
  margin-left: 0.4em;
  vertical-align: middle;
}

.achievement-badge {
  color: var(--rarity-color, var(--bs-warning));
  font-size: 0.85em;
}
